Rezension von Doppelt so clever von Wolfgang Warsch erschienen bei Schmidt Spiele im Jahr Abbildungen vom Spielverlauf und. Familienspiele. Wer GANZ SCHÖN CLEVER mag, wird DOPPELT SO CLEVER lieben! Noch geschickter und noch cleverer müssen hier die Würfel gewählt. Bereits ab 7,69 € ✓ Große Shopvielfalt ✓ Testberichte & Meinungen ✓ | Jetzt Doppelt so clever () günstig kaufen bei xtendlifereviews.com
Zusatzblöcke Ganz schön clever / Doppelt so clever / DizzleBereits ab 7,69 € ✓ Große Shopvielfalt ✓ Testberichte & Meinungen ✓ | Jetzt Doppelt so clever () günstig kaufen bei xtendlifereviews.com Rezension von Doppelt so clever von Wolfgang Warsch erschienen bei Schmidt Spiele im Jahr Abbildungen vom Spielverlauf und. Alle Doppelt so clever Erweiterungen und Versionen ✓Doppelt so clever Spielanleitung & Review ✓ Ganz schön clever ✓ Nützliche Tipps & mehr auf.
Doppelt So Clever BrettspielWelt VideoTwice as Clever (Doppelt So Clever) - A Dicey Walkthrough! Familienspiele. Wer GANZ SCHÖN CLEVER mag, wird DOPPELT SO CLEVER lieben! Noch geschickter und noch cleverer müssen hier die Würfel gewählt. Schmidt Spiele Doppelt so clever, Würfelspiel aus der Serie Klein & Fein, bunt bei xtendlifereviews.com | Günstiger Preis | Kostenloser Versand ab 29€ für. Mit "Doppelt so clever" legt Wolfgang Warsch nun nach: Neue Aufgaben und neue taktische Möglichkeiten sorgen für anhaltenden Spielspaß! Rezension / Test / Kritik des Würfelspiels DOPPELT SO CLEVER von Wolfgang Warsch – erschienen bei Schmidt Spiele (Erweiterung zu. Doppelt so clever follows the model of 's Ganz schön clever. Each turn the active player rolls six dice, chooses one of them to mark off a space on their scoring grid, places any dice with lower numbers on the side, then re-rolls any remaining dice/5(K). Twice as a Clever is a roll-n-write game and follow up to the acclaimed That's Pretty Clever. As far as roll-n-write games are concerned, the clever series has everything you could want going on. Wer bei Ganz Schön Clever schon die Würfel geschickt und mit viel Ehrgeiz gewählt xtendlifereviews.com jedem Wurf darauf gehofft hat, die passende Zahl auf seinen Würfel zu haben. Wer bei Ganz Schön Clever feststellen musste, dass der Einsatz der „Reroll-Aktion“ dann doch nicht so clever war, der wird an dem neuen Spiel Doppelt So Clever eine grosse Menge Spass haben, wird viel Grübeln und vor. Please help. More Stories. You are commenting using your Facebook account.
Man muss sich Doppelt So Clever im Klaren sein, bis er auch die magische 1 Millionen Marke knacken kann. - Spielspaß für intelligente KöpfeRegeln zum silbernen Würfel Der Wert des silbernen Würfels kann im entsprechenden Feld für eine beliebige Farbe angekreuzt werden.
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Doppelt so clever follows the model of 's Ganz schön clever. Each turn the active player rolls six dice, chooses one of them to mark off a space on their scoring grid, places any dice with lower numbers on the side, then re-rolls any remaining dice.
The white die is a joker and can be used as any one of the other five colors. After the active player chooses at most three dice, then the other players chooses one of the set-aside dice for use on their scoring sheet.
Doppelt so clever has five new dice-marking challenges and a new action beyond the re-roll and "use one more die" actions of the earlier game. The number of roll-and-writes that have surfaced recently has been staggering.
Many publishers have been revising popular games and converting them to roll-and-write form. A considerable amount of roll-and-writes based on original ideas have also been conceived.
What caused this sudden trend? Published by Schmidt Spiele, the Kennerspiel des Jahres nominee took the community by storm.
Despite its small packaging and low retail price, the game offers fantastic and engaging gameplay. The game is even enjoyable solo, as its award-winning smartphone app managed to prove.
It only made sense that Warsch would revisit his accomplishment, envision a new score sheet and implement new mechanics.
The result is Doppelt So Clever translated as Twice as Clever ; a sequel that puts your proficiency to the test.
Doppelt So Clever uses the same dice-picking, silver platter-choosing mechanics as its predecessor. If you know how to achieve high scores in Ganz Schön Clever, chances are you have a strict game plan.
Once you know the strategy, there are two ways to approach the game. Doppelt So Clever attempts to tackle this issue and provide a more meaningful game for people with the former mindset.
This action allows you to return a die from the silver platter back to your pool of dice for future rolls.
This is especially useful due to how the new silver zone works in this game. When you choose a silver die, you mark off one of the four squares matching the value of the die you took.
However, you do the same for all dice put onto the platter as a result of taking that die. The squares are also colour-coded, meaning putting aside a blue four marks off the blue four square.
Since you ideally want to be putting aside dice each time, being able to reclaim them proves to be quite useful. The yellow zone is somewhat similar to that of its predecessor, however there are some interesting changes.
Taking a yellow die permits marking off a square containing its value, and completing rows and columns gives you a bonus.
However, squares must be marked off twice in order for it to score points. This means that you must decide between bonuses or points as the game progresses.
The blue row requires you to write numbers equal to or lower than the previous number in the row. The further up the row you progress, the more points you earn at the end of the game.
Larger multipliers apply to both numbers as you progress further down the row. For the fourth set, your first number is six and the second is two.
The pink row is the simplest of the zones, however it still has some unique features. I wish there were other options for how to make the score pads.
Perhaps give a dry erase board for scoring and make the game sheets double sided to play on as there seems to be quite a bit of waste here.
I am almost out of player sheets for Ganz Schön Clever , but I have plenty of sheets to score games on. The same is going to hold true for Doppelt so Clever I have a feeling.
No fancy bells or whistles, it just runs the solo game perfectly. One of these days I would love to see a multi-player app for these games, but until then, these work perfectly when you need to get a dice rolling fix.
The choices have more weight and they can take you away from the fact that you are playing something that is ultimately quite familiar, in spite of being completely different.
My favorite way of playing it just as with Ganz is solo on the very well designed app; while the multiplayer game has that nice decision about whether you should give your opponents good dice, the downtime is still a bit of an issue, particularly with 4.
Right now, I prefer Doppelt—I just find it more interesting. These layers add more to the game and for me has come at a time where I am just starting to get tired of Ganz, so I am happy to have a new challenge.
Fantastic game. I posted a day earlier than I had originally scheduled it. I went ahead and added you to the ratings. Ganz was certainly a surprise hit for me, too.
I played it about fifty times last year before the app was released and probably played the app another hundred or so times.
Not having the right colored dice handy has made this somehow harder for me to take on. Still, from playing it solo on the app, I find that Doppelt is a deeper game than Ganz, with the new mechanisms making for more meaningful decisions.
I also have not been able to rack up as high a score as I have in Ganz. I really look forward to seeing how well it works for multiplayer. Check here if you think i was unreasonable?
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Eric M. Not for me…. Bookmark the permalink. March 16, at am. There is a spot on the top of your sheet to circle these when you get them and X them out when you use them.
A round is completed when all players playing have played once. Keep an eye out as sometimes bonuses are triggered in between rounds.
Learning how to play Twice As Clever is the easy part, knowing what to put down when is the hard part. There are a few complex things to wrap your head around in how to play Twice As Clever, but it is not that bad.
In a 2-player it is four rounds, 3-player is five rounds and 4-player is six rounds. Then add in your fox bonus. The fox is equal to whatever your lowest section score was.
This is why it is important to be diverse and spread out, not just hitting one section hard. High score wins. BLUE — When used you add the value of the blue and white dies together regardless of where they are.
You have to start in the leftmost section of the blue row. Every number recorded in this section has to be higher than the number to its left so start low.
You start from the left and move right. The number you take is multiplied by the number in that box. The greens go in twos. The second number is subtracted from the first number and that gives you a score for that section of two.
PINK — You can put any number in the pink section, it just has to follow the rules of the box. When you get a column completed you get a bonus. Scoring is by taking the number of marks in each of the four rows and collecting the score bonus for each so you will get four of these.
You get bonuses when you complete any column or row. Scoring is based on the total number of boxes you checked off in the entire yellow section.
You can use it for any color you would like. If you use it as blue in a roll, you still add it with the existing blue die to determine the total for that section.
This bonus lets you reroll one or many dice from any roll. You can also use multiple of these in a single roll. You can use them as many times as you want, as long as you have accrued that many to use.
With this, you are able to return a die that has already placed on the silver tray back into your next roll.